As with many of the videogames of its period, Super Metroid's story is presented primarily through text printed in the game's instruction manual and through a short movie at the start of the game. While each of these establishes a narrative context and motivation for actions taken by the player/character, the hours of gameplay that follow are, with a few exceptions, devoid of traditional dramatic plot points. Rather, the story presented in these hours is simply the solitary traversal of a harsh environment played out in "real time." In the decades since Super Metroid, videogames have increasingly integrated gameplay and narrative by alternating between player-controlled gameplay sequences and short "cinematic" clips – a method that is prefigured in the opening minutes of Super Metroid.
This clip shows the opening sequence to the story of Super Metroid