Platforming & Combat

The pleasures of two final gameplay elements, platforming and combat, are those of speed and control. In generic terms, a "platformer" is a game that focuses on the acrobatic traversal of a hazardous environment, typically involving jumping between safe spaces ("platforms") suspended above hazards. In many platformers, players must also get past enemies, leading to a combination of platforming and combat.

Platforming Montage

Area with pillars at different heights


Different doors require different techniques to open


The freeze beam can freeze enemies


Narrow gaps may be crossed by running


Frozen enemies can be used as platforms


Swinging from grappling areas helps samus cross gaps


Vertical travel on platforms is sometimes necessary