Platforming & Combat

The pleasures of two final gameplay elements, platforming and combat, are those of speed and control. In generic terms, a "platformer" is a game that focuses on the acrobatic traversal of a hazardous environment, typically involving jumping between safe spaces ("platforms") suspended above hazards. In many platformers, players must also get past enemies, leading to a combination of platforming and combat.

Platforming Montage

Area with pillars at different heights

 

Different doors require different techniques to open

 

The freeze beam can freeze enemies

 

Narrow gaps may be crossed by running

 

Frozen enemies can be used as platforms

 

Swinging from grappling areas helps samus cross gaps

 

Vertical travel on platforms is sometimes necessary